function SlotManager(animationData) {
    this.animationData = animationData;
}

SlotManager.prototype.getProp = function (data) {
    if (this.animationData.slots && this.animationData.slots[data.sid]) {
        return Object.assign(data, this.animationData.slots[data.sid].p);
    }
    return data;
};

function slotFactory(animationData) {
    return new SlotManager(animationData);
}

export default slotFactory;
